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It sucks to spend an hour and a half building up a base only to realize that there's no one to fight.
Command and conquer generals zero hour custom maps install#
This means that you'll install the map, start playing it and start to wonder why computer opponents aren't coming at you. Oh yeah, in case you don't know, some maps don't contain AI. You can just extract it into the proper directory. As the GLA, you need a Radar Van from the Arms Dealer. As China, you need the Radar Upgrade in the Command Center. Once you get it figured out, let me know and I'll zip up the whole damned lot for you and shoot it your way. As the USA, you automatically have it if you have at least one Command Center standing. I had the same trouble you did a couple of years ago and when I finally figured it out I installed around 150 maps for Zero Hour. Extract folder contents into said folder.Īlso remember that plain vanilla C&C maps aren't compatible with the Zero Hour game and vice versa. Then make a folder named exactly what the *.map is named (except for the extension). It will end up named "Command and Conquer Generals Zero Hour Data" (for Zero Hour, of course).īut, if I recall correctly, you have to make a directory called Maps under the aforementioned directory. Don't put the files in there, just put them in the game folder itself. Fairly sure that ' Maps\Custom ' folder was added by CnCNet. C:GamesGenerals Zero Hourgenerals. Here is my directory, C:\Program Files (x86)\Origin Games\Command and Conquer Red Alert II\Maps\Custom. I've changed the default location of MyDocuments from the original install, so I forget which directory they go into. Dont put AI-controlled players on map during multiplayer games. They (custom map *.tga's) go into the same directory that the *.map files are located. The *.tga files don't go into their own directory.